This week we had the opportunity to verbally pitch our honours concept to our break-out room groups. It was a great chance to communicate our ideas to an audience, and get an overall feel for any gaps in our plans. The feedback was very valuable, here are some of my preliminary notes for this.
Project title:
'Monster Slash'
Project Aim/Vision Statement: For my honours project, I want to create a world and assets for a ‘hack ‘n slash’ videogame. With this I want to produce a final book, displaying the renders of the environment. I want to include a breakdown of the character and monsters. I’d also like to focus on creating a playful cartoon-like aesthetic, but in a 3D medium. Producing all my assets within 3D software’s. I want the game to be directed at older children/teens to adults, due to the slapstick humour violence.
Research Domain Main Areas of Research
-Existing hack ‘n slash games
-Existing game aesthetics
-Game Manuals & Art Bibles
-Character Design & Development
-Environmental Design
Description of Portfolio Output(s): -Final Levels within games engine
-Beauty Renders of Environment
-Beauty Renders of Character
-Beauty Renders of Weapons
-Asset Compilation Image
-Game Manual: breakdown of each Character & Monster